BEDROCK ADD-ONS

Verity Mod for Bedrock Edition

Bedrock has separate public add-on projects. They are not ports you create by renaming the Java JAR: each has its own .mcaddon file, supported version, creator, and setup.

Compare two CurseForge add-ons

BEDROCK ADD-ONS

Compare the public Bedrock projects

Both projects list ThatMob on their CurseForge teams, but they have different maintainers, files, features, and support instructions.

BE-01

PUBLIC CURSEFORGE ADD-ON

Verity BE

by Undertaletalelover

Project ID
1574632
Release
1.0.8
Bedrock
26.30
Package
.mcaddon

Verity (Stable) (1.0.8)-(26.3#).mcaddon

Open maintainer page ↗
BE-02

PUBLIC CURSEFORGE ADD-ON

Verity — Bedrock Edition

by PnTMC

Project ID
1575941
Release
2.1.0
Bedrock
26.30
Package
.mcaddon

ThatMob's Verity 2.1.0 by PnTMC [Add-on] - V26.30.mcaddon

Open maintainer page ↗

PACKAGE FORMAT

What the Bedrock projects require

01

Both tracked projects publish .mcaddon packages and document Minecraft 26.30 support. Their pages instruct players to enable Beta APIs or experimental settings, and their features depend on the exact setup described by the creator.

  • Download the build made for your exact Bedrock version
  • Import the .mcaddon through Minecraft
  • Enable only the experiments named by the project
  • Use a new test world before an important save
  • Read the creator's connection and troubleshooting notes

JAVA VS BEDROCK

A Java JAR is not a Bedrock pack

02

Changing a filename from .jar to .mcpack does not convert the code. Java and Bedrock use different runtimes, APIs, packaging, and mod ecosystems.

Choose one Bedrock project and follow its instructions. Do not mix behavior packs, scripts, or connection commands from unrelated Verity releases.

WORLD SETUP

Import and activate the add-on in a test world

03

Download one .mcaddon from the selected creator's project page and let Minecraft import it. A successful import adds packs to the game but does not necessarily activate them in every world. Create a new world, open its Behavior Packs and Resource Packs settings, and apply the components supplied by that package. Then enable only the Beta APIs or experimental switches named in the same project's current instructions.

Use a disposable world for the first run because experimental settings and scripted behavior can change how a save is stored or loaded. Confirm that the expected entities, menus, or interactions appear before copying the setup to a long-running world. If a project requires connection commands or an external AI service, enter only the values documented by that maintainer and keep account tokens or provider credentials private.

  • Import one project's package at a time
  • Activate both supplied pack types when required
  • Enable only documented experiments
  • Verify features in a new world
  • Back up before applying the add-on elsewhere

AVOID DUPLICATE PACKS

Avoid duplicate packs and mixed project files

04

Bedrock can retain an older imported copy even after a new file is downloaded. If an update reports a duplicate, inspect the storage list and deactivate or remove the superseded pack before importing again. Do not combine a behavior pack from one Verity project with resources or scripts from the other simply because their names look similar. Their version numbers, manifests, identifiers, and support instructions are maintained independently.

Before an update, note which package version is active and export or copy the world. Test the new package in a clone first. If behavior disappears after an update, check that the correct packs are still applied, experiments remain enabled, and the world is running the supported Bedrock release. Restoring both the prior package and the matching world backup is safer than repeatedly opening the same save with changing scripts.

FIX IMPORT ERRORS

Troubleshoot the package before rebuilding the world

05

When tapping the file does nothing, confirm that the download completed and still ends in .mcaddon. Open it with Minecraft rather than a generic archive tool. An import error can come from a damaged download, an older duplicate, an unsupported game version, or a manifest conflict. Download the artifact again from the same project record before rearranging folders or editing package contents, because manual changes make later comparisons unreliable.

If import succeeds but features do not appear, recheck world-level activation and required experiments. Then read the project's current setup notes for commands, permissions, or service connections. Test with other packs disabled to rule out script and identifier conflicts. When requesting support, identify the creator, CurseForge Project ID, add-on version, Bedrock version, device platform, and the exact message shown by Minecraft.

Low device storage, restricted file access, and platform-specific import handling can also interrupt the process. Confirm that Minecraft can create a normal world and import another known-good pack before blaming the add-on. On a managed device or console, account permissions may limit external content. Preserve the original error text and avoid installing unofficial file managers or conversion tools offered as a shortcut.

PLAYER QUESTIONS

Frequently asked questions

01 Is there a Verity add-on for Minecraft Bedrock?

Yes. CurseForge currently lists independent .mcaddon projects including Verity BE by Undertaletalelover and Verity — Bedrock Edition by PnTMC. They are separate from the Java JAR and require their own setup instructions.

02 Is Verity a real Minecraft mod?

Yes. Verity JE is a public CurseForge project by VarmiteYT with ThatMob listed as an author. CurseForge also hosts separate Bedrock add-on projects. A real listing does not make every mirror or similarly named file safe.

03 Is VerityMod.link an official project website?

No. VerityMod.link is an independent download and setup guide. It is not affiliated with Mojang, Microsoft, CurseForge, VarmiteYT, ThatMob, or the add-on developers.

04 Should I back up my worlds before installing?

Yes. Use a separate test profile and back up any world you care about before adding a large or unfamiliar mod. A clean profile also makes conflicts easier to diagnose.